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In-Store Marketing Store-Walk Checklist
A store-walk audit across seven disciplines — 48 checks, each scored out of 5 — that follows the customer past the shop floor into loyalty and the days after the sale.
1. Merchandising & product presentation
How to use this audit: walk the store the way a customer does and score each line 0-5 — 0 = absent, 1-2 = present but poor, 3 = acceptable, 4 = good, 5 = executed to standard. Average a section's lines for its score out of 5, then average all seven sections for the store's overall score. This first section is what the customer sees before anyone speaks: the display, the flow, and how product is presented.
Window / entry display is current
The front display has changed within the last few weeks and reflects the live promotion or season — not last month's message.
Decompression zone kept clear
The first several feet inside the door are uncluttered so customers can adjust; no dense fixtures or signage stacked at the threshold.
Sightline pulls customers deeper
From the entrance a shopper can see a focal point or destination category at the back, drawing them into the store.
Eye-level is buy-level on key lines
Highest-margin and hero SKUs sit in the eye-to-chest band; bottom shelves hold bulk or low-priority stock.
Shelves fronted, faced and filled
Products are pulled forward and fully faced; gaps are filled or consolidated, with no obvious out-of-stocks on core lines.
Cross-merchandising in place
Complementary items are grouped to lift basket size (batteries by devices, sauces by pasta), not just filed by category.
Every faced product is priced
Each item has a correct, readable price ticket that matches the shelf edge and the till — no missing or conflicting tags.
Housekeeping and fixtures sound
Floors, shelves and fixtures are clean and undamaged; nothing dusty, wobbly, or taped together in customer view.
2. Signage & wayfinding
Can a first-time visitor navigate and read the store without asking a staff member? Score each line 0-5.
Category signs are visible
Overhead or aisle signs let a newcomer find major departments unaided from a reasonable distance.
Promo signage matches the live offer
In-store promotional signs show the current, active offer and its dates — no expired or contradictory promises on the floor.
One message per sign
Each sign makes a single point — price, benefit, or direction — rather than trying to say five things at once.
Signage hierarchy exists
There is a clear order of sizes: big directional, medium category, small shelf-edge — not one uniform size everywhere.
Design is brand-consistent
Fonts, colours and logo usage follow brand standards; no stray handwritten or mismatched signs unless the format is deliberate.
Signs are readable and unobstructed
Key signs are legible from distance and not blocked by fixtures, stock, or glare.
Screens show the right content
Any digital signage is powered on, playing the correct loop, and not showing an error or a bare desktop.
3. Promotions & offers
Does the store's offer read clearly, ring up correctly, and earn its floor space? Score each line 0-5.
Offer is clear in one line
A shopper grasps the deal ("2 for $5", "20% off") without mental math or reading fine print.
Discount applies at the till
Test-scan a promoted item — the discount applies automatically and matches the signed price.
Featured stock is deep enough
Promoted lines are actually in stock in sellable quantity, not sold out by mid-morning.
End-caps sell the current promo
End-caps and hotspots feature the live promotion, not stale or random product; each earns its high-traffic spot.
Promotion has an end date
The offer states a start and end so it drives urgency and doesn't quietly train customers to wait for discounts.
Margin logic is known
Someone can say what the deal costs and why it runs — traffic, clearance, basket size — not "we always do this one."
Limits and terms are enforced
Per-customer limits and terms appear on the sign and are honoured by both staff and the POS.
4. Staff selling & service
The part of the store that can talk back — the difference between a browse and a sale. Score each line 0-5.
Customers are acknowledged promptly
A shopper is greeted or acknowledged soon after entering, even when staff are busy with someone else.
Staff know the hero lines
Floor staff can explain the top featured products and answer a basic question without fetching a manager.
Relevant add-on is offered
Staff suggest a genuinely relevant complete-the-purchase item where it fits — not scripted upselling on everything.
Live promotion is mentioned
Staff know the current offer and reference it when it's relevant to the customer's basket.
Fitting / demo area works
Where relevant, fitting rooms or demo areas are staffed, stocked (mirrors, hooks, samples) and used to keep the customer engaged.
Staff are present and identifiable
Team members are in uniform or badged, spread across the floor rather than clustered, and off personal phones in view of customers.
A closing line at the door
Departing customers get a send-off — thanks, a loyalty prompt, or a reason to return — not silence.
5. Checkout & point-of-sale marketing
The last few feet, where basket size and customer capture are won or lost. Score each line 0-5.
Queue is managed
Wait times and queue layout are controlled, with a single or clearly marked line where volume warrants it.
Impulse zone is curated
The till-side area holds genuine impulse SKUs at impulse prices, faced and full — not clearance dumping.
Loyalty is asked at the till
Staff consistently offer enrollment or scan the member at payment, not only when reminded.
Receipt does marketing work
The receipt carries something useful — return policy, next offer, loyalty balance, or a survey — beyond the total.
Payment friction is minimal
Contactless, mobile and standard payments all work; no "cash only" surprises or failing terminals.
Capture at the moment of goodwill
There's a low-friction way to capture the customer — email, phone, loyalty, or a wallet pass — right after they buy, not a clipboard nobody uses.
Bagging reinforces the brand
Packing is careful and branded where relevant; the final physical touch reflects the store rather than a bare plastic bag.
6. Loyalty & repeat-visit
Turning a one-time buyer into a member with a standing reason to come back. Score each line 0-5.
Enrollment is genuinely low-friction
Joining takes seconds at the counter or via a scan/tap — not a long form or an app-download hurdle that kills signups.
Day-one value is obvious
A new member gets an immediate reason to return — welcome offer, points, or perk — not "points someday."
Membership lives where the customer looks
It sits on a surface the customer already checks daily — increasingly a wallet pass on the phone's lock screen (the model tools like PushNotice use) — rather than a paper card that stays in a drawer.
Staff can apply benefits fast
Staff can find a member and apply their reward at the till in seconds, without a manager override.
Earn-and-reward rules are simple
The customer can state how they earn and what they get; no opaque tiers nobody understands.
"Lapsed" is defined
The business has a threshold for a lapsed member (e.g. no visit in 60-90 days) so win-back can be triggered rather than guessed.
7. Post-purchase & follow-up
Most audit templates stop at the shop floor. These checks cover what happens after the customer leaves — where repeat revenue is actually won. Score each line 0-5, then add your seven section scores and divide by seven for the store's overall score out of 5.
The follow-up channel is owned, not rented
There's a direct way to reach the customer again — email list, SMS, or a wallet pass — that the store controls, not only paid ads.
First touch has a defined trigger
The thank-you or first post-purchase message has a set trigger and timing, not an ad-hoc "when we remember."
The return reason is specific
Follow-up gives a concrete next reason — restock reminder, replenishment cycle, complementary item — not a generic "we miss you."
Returns and exchanges are easy
The process is quick and non-punishing, protecting lifetime value rather than defending a single transaction.
The feedback loop closes
There's a way to gather post-purchase feedback (survey or review request) and someone actually reads and acts on it.
Re-engagement cost scales sanely
The follow-up method doesn't charge per message in a way that punishes growth — wallet lock-screen updates cost nothing per send, where SMS does — so message frequency isn't rationed by budget.
From the guide: In-Store Marketing: Wallet Loyalty for Retail Stores
This resource accompanies the full article — worth reading before you commit to a tool.